Take vehicle boosting from a quick side job to a full progression. Take contracts on an in-game tablet, find the car, beat the lock, shake the police tracker and deliver. Alone or with a crew of up to four.
## Contracts, D to S+
- Seven contract classes. Earn XP to unlock the next one.
- Every offer shows its price, reward, lock and risk before you accept.
- Tuned cars pay a bonus. Engine damage lowers the payout.
- Finish with a dropoff, a VIN scratch to keep the car, or an optional Chop Shop exit.
## Locks, trackers and guards
- Open cars, lockpick, advanced lockpick and electronic hack doors, each with its own minigame.
- Police-only tracker pings from class B. Clear them with hacks from the passenger seat while you drive.
- Armed guards wait at the car from class A.
## S+ Signature heist
- Some S+ cars can only be opened with a key carried by an NPC at a private party.
- Track the key holder with the digiscanner, then lift the key with a pickpocket minigame.
- Get caught and the party panics, guards react and police are alerted.
## Crews and economy
- Crews of up to four with a public join code. Cash and Boost Coin are split, everyone earns full XP.
- Boost Coin store for tools, and a player contract market for trading offers.
- Leaderboard and run history.
## For server owners
- Works on ESX, QBCore and Qbox through the DUSA bridge.
- Database tables are created automatically on first start.
- Rewards, prices, locks, guards, hacks, offer rates and market commission are editable in config.
- English and Turkish included. Config, bridge and locale files stay open to you.
- Optional: a Chop Shop exit when DUSA Chop Shop is running.
## Requirements
OneSync, ox_lib, oxmysql, dusa_bridge.
## Included
Lifetime updates, 24/7 support on Discord, documentation. Core is Cfx.re escrow protected.

